Harry potter order phoenix ps2 game walk through


















After some cut scenes you will be treated to the tutorial of the game, complete with direct help from Sirius Black. In this tutorial you'll be shown some of the major explorative spells such as Depulso, Accio, Repulso, Reparo and finally Wingardium Leviosa. Using these spells to complete basic tasks such as moving furniture or placing clothes in a suitcase will be your time to test and get used to how the spells work, so feel free to experiment and play around with them here while you have a chance.

Last Edited: 29 Mar pm. Was this guide helpful? YES NO. User Ratings. Your Score. More statistics and details. Tech Support I have just passed the part where i have sabotaged everything.? Build How do i find the 3 faces on picture? Side Quest How do I get out of the game when I have finished? General Where I can find Luna's belongings?

Side Quest More Questions ». EA's Q1 earnings slip 4 percent Updated Aug 1, From that ledge move right to another ridge then down to another ledge and then head right past the window you used to get into the Owelry.

Continue just past that window onto the ridge to the right of it and climb to the upper ledge. Move to the right on that ledge and at the end you will finally find the ridge needed to climb all the way to the bottom. To do this you need to tamper with the clock.

To start with move the large cogs off the right hand side of the clock and put them on the left hand side so the clock runs backwards. Keep them in the same order as you took them off, for example, put the one you found on the bottom onto the bottom peg on the left hand side. When all three cogs have been moved you need to go up the stairs to the next level and pass Dean down the cogs you find up there using Wingardium Leviosa. When you have passed all three cogs down to Dean go back down so you can put them on the clock.

To put these three on you will need to use the pegs in the bottom right hand corner that run down in a straight line. Put them on with the biggest cog in the middle and the clock will start to go berserk.

She has a nice little trick up her sleeve courteous of Fred and George. The have stashed portable swamps in each of the Courtyards of Hogwarts. What you need to do is to get them from their hiding places and set them off. To help you in this task there are red crosses marked where you need to be to get the swamp or where to put it to set it off. Clock Tower Courtyard To get to this swamp you need to find the red cross near the bottom of the fruit tree and stack two stone benches on that cross.

Use them to climb up onto the ledge above. From there you can climb up to another ledge then onto the roof. Use Reparo on the hole in the roof so you can walk across then use Reducto on the roof of the turret to reveal the swamp. Now use Wingardium Leviosa on the swamp to get it down to the courtyard and it should automatically land on the red cross.

When you have dropped the swamp climb back down and use either Reducto or Incendio on the box to set the swamp off. Use Reparo on the pipe and climb up. Sidle left along the first ledge you come to then when you reach the end, instead of going up carry on going left across the next ledge. When you reach the end of this one climb up to the roof using that drain pipe. Follow the roof around to the end and you will find the portable swamp. Wingardium Leviosa it down to the others and they should put it on the red cross.

All you need to do now is climb back down and set it off. When you get over to the tree cast Wingardium Leviosa at the swamp. Unfortunately before you can get it down you are interrupted by some Slytherins. You need to duel them to get rid of them. When you have, use Wingardium Leviosa to get the swamp down and put it on the red cross then set it off. Their task for you is quite simple.

Find two benches and stack them under the pink speaker nearby. Climb on top of the bench and use the action button to pour Babbling Beverage into the speaker. When you have done that you will have other speaker to find and tamper with. There locations are listed below.

Third Floor Corridor near the Grand Staircase 2. Second Floor Corridor near the Library 3. First Floor Corridor near the Stone Bridge 4. Entrance Courtyard 5. Viaduct Entrance at the top of the stairs near the corridor With all the speakers you will find two benches you can use to stack underneath each one and sabotage it. Do this to all six speakers to make Umbridge more amusing to listen to. When the lesson has finished you will be grateful to hear that this is your last lesson.

Now you need to find Fred and George. From here you take control of one of the twins and you need to set off the swamp with either Incendio or Reducto.

When you have done that a cut scene takes over and the twins are busted. When the scene has finished you will find yourself on the broom flying around the Grand Staircase. You need to set off the boxes of Weasley fireworks on the various landings up and down the stairs. This can be a bit tricky on the broomstick but it is easier than you think when you have the hang of it. You will slow down on the broom when you start casting your spell. Hit each one with either Reducto or Incendio and try to dodge the fireworks zooming around when you have set them off.

When you have set the last one off on the stair case you will then be in the Great Hall. They are just above you at the Stone Circle but they are being attacked by the Inquisatorial Squad. Use your arsenal of spells and take them down.

The most important thing to remember to take them out quickly is to get in close when they are on their knees and hit them with Expelliarmus. If you get their wand they are down for good.

With them out the way you are on the Thestrals and on your way to the Ministry. Here you must duel with Lucius Malfoy and Bellatrix Lestrange. This duel can be pretty tough depending on which difficulty setting you chose to play on. If Sirius is knocked down the story will continue anyway. Keep casting Protego on yourself and use the offensive spells you have.

Time your attacks so they go out after his Protego spell has worn off or you risk taking hits yourself. This part should not be difficult though. For the second stage of this duel Voldermort will be stood up on the fountain. This time he will cast a spell that sucks all other jinxes or curses up into a large green orb floating above him.

When enough spells have been drawn together he will release it at you, use Protego to send it right back at him. Sometimes they will not hit him the first time but he will move them around him in an orange circle. When that happens cover yourself with Protego again so when he sends it back at you, you can deflect it back at him. Hit him enough times and the duel moves on to the next stage.

This stage is noticeably harder than the others. Voldermort will be floating tables and chairs above himself which he sends flying down to you from time to time, all the while shooting spells at you too. You will have to be slightly more offensive in this one but do not by any means loosen on your defensive spells. The only way you will survive this stage is to continually cast Protego on yourself while cast quick offensive jinxes such as Stupefy or Expelliarmus.

With enough persistence he will go down leaving just one last thing to do. This is done exactly like Occlumency lessons. Force it back to the middle four times and he will be forced out of that memory and move onto another.

Save five memories from Voldermort and he will be forced out and defeated. With Dumbledore reinstated back as headmaster of Hogwarts the school grounds will be returned to normal. If you have not had a chance to complete all the side tasks and mini games now is the time to do it. Good luck and congratulations again. Below are the teachers that have the quests, where to find them and how to complete their tasks.

For this assignment you need to find out who has the book you need. The girl who has the book is in the Great Hall so head down there and when you enter a quick cut scene will show you who has the book. It is a Ravenclaw girl on the table on the far right in the second group of tables down the hall. Go and talk to her and she will let you look at the book.

When you have you will be able to go back to Professor Flitwick. She has given them detention but they seem to have holed themselves up in the Divination Tower instead. All you need to do is head up there and talk to them. Send them down to Professor McGonagall and then return and talk to her yourself.

Although Professor McGonagall does not agree with your methods she does award ten points to Gryffindor. When you talk to her she will ask if you have completed your homework. Go to Gryffindor Tower and find the book. When you have the book go back down and give Professor Sprout your essay. If you have reached the part in the game where you need to do Occlumency lessons then you will have to wait until the end to do this task as Snape disappears inside the Potions class and you cannot gain access to that classroom until this task is complete.

Once again, to complete the homework you will need to find a book. Fortunately this one is in the most obvious place, the Library. The book you want is in the Restricted Section. This is the third section of the Library that is separated with little gates. To find the book go all the way to the back of the room and it is on the bookshelf on the far left, second bookshelf from the back.

When you have it, go back to Snape and hand in the homework. If you can achieve and O for Outstanding in all three of them you will win this cup. The time you are given to reach each grade depends on which level of difficulty you chose to play the game on. If you decided to take the challenge and play it on hard you will find it difficult to reach the O in each lesson.

The grades you can achieve are listed below. O for Outstanding 2. E for Exceeds Expectations 3. A for Acceptable 4. P for Poor 5. Which charm you need will be called out by Professor Flitwick and you need to aim at the right piece of furniture and cast it. The grade you get depends on how quickly you can perform each charm on the right piece of furniture.

To save you the trouble I have listed them below. To achieve an O for this test you will need to cast the spell as soon as you can so you are casting continuously throughout the exam. Wingardium Leviosa on the bench on the far right. Reducto on the tree stump in the middle. Reparo on the plates to the right of the stump. Accio on the chain hanging in the fire place on the right. Depulso on the cabinet that appears on the left.

Accio on the chain in the fireplace. Incendio on the candle and plaque that appears on the far left. Reducto on the tree stump. Reparo on the plates. Wingardium Leviosa on the stone bench. They will appear in two rows of pots, some will be broken with Mandrakes in them and others will be empty waiting for Mandrakes to be put it. The first set will appear with five Mandrakes on the left and five new pots on the right. Use Wingardium Leviosa to move them into their new pots.

The second set will have two Mandrakes on the left and three on the right, each at alternate pots. The third round will have three Mandrakes on the left and two on the right. This is different though. Instead of each Mandrake facing their new pot, they are scattered around so you will need to find a new pot for them. That was the final round so you can see if you have reached O or try again if you did not.

For example, if the potion is yellow, use Wingardium Leviosa on the yellow bottle and drop it into the cauldron. The bottles will then change place and the potion will change colour ready for the next bottle. The order in which you need to add the bottles is listed below. Light Blue 2. Green 3. Pink 4. Blue 5. Green 6. Yellow 7. Light Blue 8. Blue 9. Pink You only need to get discovery points from one different creature within each group to achieve the cup. Two are high and one is low, walk over to them to make them fly away.

Three owls can be found near the ground on the outside of the Owelry. Two are on the wall and one is on a perch. There is a sack on the floor that you can use Wingardium Leviosa on to feed a treat to each owl. There are also owls around the outside of the tower that is the Owelry but you will not be able to get those until later in the game when you are helping Colin to annoy Umbridge. The first one is on the wall near the bottom of the stairs leading down from the Entrance Courtyard.

There are two perched on the right hand side of the Boathouse that you can touch. On the left hand side of the Boathouse you can use Wingardium Leviosa on the sack on the ground to feed a treat to the three seagulls roosting there. On the left hand side of the bridge, near the entrance to the first floor , climb up onto the far side wall and the camera will change showing you a stone ridge. You can use this ridge to climb down to a ledge below you. On that ledge sidle all the way to the right and use the second ridge to move down to a lower ledge.

Step out onto this ledge and take a step and bats will fly out past you. When you enter go over to the right hand row of desks and cast Wingardium Leviosa on the second one from the back to release the Pixie. They can cut your travelling time around the castle quite dramatically as their passages offer many shortcuts.

When you are trying to find Hermione at the beginning of the game you need to find the password to get into Gryffindor Tower. At this point in the game there is usually a Gryffindor running up or down the staircase near you. Grab them and ask them if they know the portrait password. If there is not a member of Gryffindor near you then find any Gryffindor and they will tell you. When you do find out the password you need is "Mimbulus mimbletonia". If you try to talk to her in her other portrait she will just snooze on.

To get her password is very simple. All you need to do is go down the staircase to talk to the painting of Gifford Ollerton on the first floor. When you do he will tell you that he may only let someone from Hufflepuff through unless they have the password.

To get the password you need to have helped a member from Hufflepuff House. So the simple solution is to find someone from Hufflepuff and ask them for the password.

I can usually find one in the Entrance Hall to talk to. To find the guy with three faces you need to go up to the seventh floor near the Room of Requirements. If you stand with your back to the door for the Room of Requirements and walk down the corridor in front of you, the portrait you are looking for is on your left at the end of the corridor.

It is covered in cobwebs so you will need to use Incendio on his portrait first before you can talk to him. When you do he will tell you to find Basil Von Fronsac. To find him you need to go to the portrait on the second floor landing on the Grand Staircase. When you talk to him he will send you to the portrait of the Shepherdess on the second floor landing which is very confusing as you are on that.

The secret is he means another second floor landing. You need to go to the corridor on the second floor. When you get to the corridor you will find some stairs that keep turning back on themselves with landings in between. The shepherdess in on the second landing down. Talk to her and she will tell you to talk to Google Stump. To find him you need to go to the Viaduct Entrance.

When you get there you will find Google Stump to the right at the bottom of the stairs. He will direct you to Gifford Abbot at the bottom of the Grand Staircase. To get his password you need to talk to someone who was at Hogwarts fifty years ago. If you know your Hogwarts well enough you will remember that Moaning Myrtle was killed at Hogwarts fifty years ago by a Basilisk.

To get a copy of the Daily Prophet you need to go to the Great Hall and walk to the far end of the Hall. You will also see the roof which is an unheard of thing in Hogwarts. When you have done that cast Wingardium Leviosa on the lectern and you will see four owls fly down over the tables. One of them was carrying the Daily Prophet. He will tell you to find a first year Ravenclaw student and ask them where Rowena Ravenclaw came from. Head down to the Entrance Hall and you will find one there.

Ask them and they will tell you she came from the Glens. He will only tell you the password if you can get rid of anyone within earshot. This is the easiest password to get. Pull out your wand and aim it at everyone in the entrance so they run away. He can be found up one flight of stairs in the Dungeon at the base of the Grand Staircase. Herbology Portrait This guy is apparently a bit fed up with looking at the portrait opposite him. All it is is a picture of an eye but you need to cover it up for him to give you the password.

To do this you must repair the two broken suits of armour either side of the picture. Use Reparo on them both and a banner will drop down to cover the picture.

Slytherin Portrait To find this one go all the way to the end of the Dungeon Corridor and talk to her. She will tell you that she only lets in people with the password and only Slytherins have the password.

To get this password you will need your invisibility cloak so go up to the dormitory and get it on. Follow them down to the end of the corridor and they will use the password. Crazy Portrait This portrait is found on the seventh floor and he will ask you to find "him". By this he means that you must find his "other" portrait. Go down to the fourth floor and find him then cast Incendio on the cobwebs covering him up. Talk to him and he will tell you that the password is "Three heads are better than one.

This portrait is broken into four pieces and they are all lying on the floor. You must use Wingardium Leviosa to pick up each piece and place it back on the wall where there are four paler patches. When all four pieces are in place you will have discovered that ghost and they will roam up and down the corridor with the exception of Nick who will appear each time in the game when you stand still too long and will remind you what you need to do at each stage in the game.

If however you would like to find him before that then his portrait can be found on the third floor. If you come from that direction move through the round part of the corridor and it is a little way down the next stretch of corridor. When you enter the corridor, go through the first part into the second and there will be a small room leading off from this part. The portrait for the Baron is in there.

There is no real effort needed to get this one as you will find all the characters just by playing the game and completing the tasks available. This cup however will not be finished until the end of the game when you have fought Voldermort. You will have to play them in a certain order as some will not play you until you have defeated one of the others.

They will all play the same rules and they are standard to a game of chess. I cannot really give you any tips on how to beat them all. There is however a way around debating them fairly.

I got stuck here myself as I am not a chess player so I went looking through the forums on this site. I cannot remember the name of the person who posted this suggestion so I cannot give credit unfortunately , but they said to find a site where you can play chess and mimic the game. To do this I used www. Every time they moved I copied it on the game then when they in game player moved I copied that into the pc. With this method it was easy to beat all three players every time. I just wish I could beat them for real loll.

You will know you have found them as you will hear their cards exploding nearby them. You will need to play two different styles of snap, one for each champion, to defeat them both. If you come from the Suspended Bridge end you will see her as soon as you step into the corridor. She will play the Classic Rules which means the cards will turn over one at a time. When two are turned one after the other that match, press the square button to call snap. With each pair you match the speed at which they turn will increase.

You must find six or more matches to beat this champion. If you enter from the Clock Tower you will see her half way down the passage. She will play the Patience Rules.

This is played like a game of pairs. The cards will be laid out in front of you face down and you turn two at a time and try to find a match. When you have turned over though, you will only have a short amount of time to find its match before the card explodes so speed is a factor. Find five or more pairs and you will win.

There are three styles for playing Gobstones and two of them are easy enough but the third is awful! You need to beat each Champion in three games following their rules. Each player has four Gobstones and the Jack Gobstone is placed in the middle of the circle. The aim of the game is to have one of your Gobstones closest to the Jack than any other at the end of the game. As your opponent goes first the easiest thing to do is to try each time to knock his Gobstone away from the Jack.

As hitting his one will slow your Gobstone down it will usually stop somewhere near the Jack. Beat him three times then you can move on. It may take some getting used to as precision is the key. The game begins with fifteen Gobstones in a circle in the middle of the playing field. You and your opponent will take it in turns to flick one of your Gobstones into the ring and try to knock one of the golden Gobstones out of the ring. You each play with only one Gobstone each and move it around the playing area each time you take a turn.

If you knock a golden Gobstone out and your Gobstone follows though, they golden one you knocked out will go to your opponent.



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