Pirate of the carribean pc game help


















Tobias is waiting there. Then you three make escape to the port. You will be talking with a solider at the port. He will let you go easily but when you are near at the dock, other soldiers run to you and you will have to fight many soldiers again. It is easy because they cannot surround like before. The dock is small enough for two man and you are blocking their way. So easily kill one by one and then leave the port. If you have two ships before you do this quest, one ship will be send to Redmond and another ship will help you fight the French's ship on the battle at the port.

The ship you are commanding is the ship of the French officer who agrees to give the ship to English. This is quite hard because on the way, a French battle ship is blocking and shooting the ship. At the back, the ford will shoot the ship with cannon. And two small French ships are on the side shooting at you as well.

My suggestion is sail away as fast as you can instead of fighting back. Since battle ship is slow, first sail to the direction which it cannot shoot and then from this point sail away fast. When you get back to the Governor, he is pleased with you and give you reward. And he will order to participate in liberating Oxbay. But first he wants you to rest at the Tavern and wait for his call.

This is another quest. Quest 4 Wait at the Tavern and deliver the locked chest Although these quests are written separately in the quest book, I will take it as one same quest. When you head to tavern to deliver the locked chest you are asked, there are two pirates waiting you at the entrance.

They will ask you to give the chest to them. You can refuse and fight them but believe me; you cannot even make them a scratch. They will give you another chance and ask again to give the chest.

This time, give the chest to them and they will be disappeared. You quest will be updated as they will tell you that the shipyard owner set you up.

Go inside the Tavern and you will meet a cute babe, Denial and her right hand Ralph. Since you two had strong relationship in the past, you will be surprised to see her again. After some talk, English soldiers come and arrest you. You and Denial will fight soldiers. But Denial's right hand Ralph will die. She will become so mad at you and tell you to run away. After she runs away from the Tavern, other English soldiers arrive. But this time you give in.

Quest 5 Escape from Jail Now you will be in the jail. You weapons will be taken. You will be talking with the warder. If you can convinced him that you will let him join your ship as an officer, he will let you go and give you weapons back. On your way out, you have fight two English soldiers and before you get out, the Governor will come in. He will tell you this is the terrible mistake and say sorry. But he will execute the warder for breaking law and letting you go.

You can convince the Governor that you will take care of the warder as your crew on your ship. The Governor will agree. And guess what, while you are in the jail, English has already liberated Oxbay and you don't have to involve in the battle.

Quest 6 Find the betrayed Captain Rehims and bring him back The Governor orders you this time to find a man named Rehims who betrayed English in order French to achieve the invasion. He was last heard at the Pirate's hideout.

Go to there and dock at the port. At the first time you go into the pirates' hideout, you will see two man fighting swords. You can just let the man kill or save the man. If you save the man, the navigator will join your crew. If you let him executed, the captain will join your crew. This is another quest and you can see this crew member only when you enter pirate's hideout.

If you talk to the other man inside hideout and you will get information that Tavern keeper woman is close to Rehims.

Go to tavern and talk to the tavern keeper. If you can convinced her, you will tell you that Rehims has left to Isla Mulle. But you will also hear that at the day the Rehims he was shot. You get information about Smuggler leader. Follow Rehims to Isla Mulle and go to the Tavern.

Ask the Tavern keeper and he will tell you to go away. Leave the Tavern and you will meet with a smuggler who will take you to the smuggler leader. You will meet with a smuggler leader and know that Rehims left by telling no one where he is heading. He is in the expedition for finding something. You know he has a house in the smuggler lair but the smuggler leader prohibits you to go inside.

You should go to Tavern and wait until night fall. There are two men guarding in front of the house. Go to the right side of the house and then you can enter the house.

You will find nothing but an old ledger. Two guards will enter the house and you will fight with them. The quest for finding Rehims is temporary ended here as you lost trace of him. Before you go back to Governor and report about it, it is good time to investigate about 'Black pearl'. Quest 7 Black Pearl This is the original quest of delivering the locked chest to Tavern keeper at Redmond from shipyard owner at Oxbay. So you go back to Oxbay.

French ships won't be there to attack you because English already liberated Oxbay. Shipyard owner admitted that he knows about the attack but he didn't plan to set you.

In fact he set up the Tavern keeper because he is his enemy. In the chest, there are coins inside. Those pirates are like ghosts, and they follow the coins and kill the man who has the coins. He will tell you that if you want to know more about these coins go to Flarais de Flu. Don't bother trying to sink that ship.

You ship will be sank instead. If you don't start attacking, it won't attack you. Sail to the port and find a house inside there is a man sitting. To find his house, just go straight from the port door. You will see on your left two houses and on your right there is a road to Jungle. The guy is in the second house on the left. He will tell you a story about the 'Black Pearl' and its cursed pirates. Apparently you cannot kill it. When you get out of the house the man will come and talk to you.

He and you will be drinking at Tavern and he will tell you about how to kill the Black Pearl. In order to destroy the ship, you will need an ancient Incan treasure.

The quest will end temporary here. Quest 8 Deliver the letter to Pirate Lord When you are back to Redmond Governor, he is so mad that you failed the task.

But he will give your reward anyway. Your next task is so simple. You have to deliver the letter to Pirate chief at Pirate Hide out. Just go and deliver. It seems that Governor has been using Pirate Lord's help. Quest 9 Retrieve the stolen treasures After delivering the letter, the Governor wants you to do the personal order. His ship with the lots of goods and important collection of Incan treasure was robbed by pirates and now the pirates are hiding at Donuwesan jungle.

Your job is to go to Donuwesan and retrieve it. Upon reaching Donuwesan, you will enter sea battle with a ship. Destroy it and you will be at the shore ordering your crew to find the treasures.

Your crew will be recovered most of the treasures but one is missing. Go back to the Governor and inform him about this. He will give you next order. Quest 10 Bring the prisoner from Greenford The Governor wants you to go to Greenford and take the pirate prisoner to him. Go straight and turn right to get to the prison at Greenford. It is near the other side of the gate.

But you will be informed that the prisoner has been escaped. Get out of the prison and the woman will ask your help. Three men are trying to burn an old man near the prison. Help the old man and he is happened to be a scientist who is living at Lighthouse. He invites you to his house and when you reach to light house, you will meet with Denial again with the other guy named Vincent.

The guy knows where the Rehims and Denial agrees to take you along. Go back to the Governor and inform about this and tell him about the trace of Rehims. The Governor is happy to let you do this job. And off they sail to the sea. You will have to sail to Donuwesan and dock at the port. As soon as you arrive, Denial will tell you that Vincent has already gone to Tavern.

Go to the Tavern and you will meet with Vincent. He will tell you that the guy who is sitting near the entrance of Tavern is Rehims.

When you talk to Rehims, he is first surprised and then later he will tell you to go to his house which is outskirt of the town. As soon as you, Denial and Rehims get out of the town, three cutthroats will rush to attack you. You will be stayed behind in order to escape Danielle and Rehims. She will tell you the way to Rehims's house.

Fight with thugs and just continue walking straight. You will be at the first intersection. Keep walking and you will see another intersection. Turn left to get to Rehims house. Upon arriving you will be surprised to see that Rehims is dying. Danielle now realizes that you work for English and she will draw her sword. Before you can do anything, the crazy girl will stab you and you will fall and pass out.

You will hear what Rehims and Danielle are talking. It seems that you are stuck in some kind of conspiracy of English Governor. And Danielle is looking for the same things that Governor Silehard is after. Your quest is updated and now ready to find Danielle. Go to the church. Just go straight from the entrance of the town and then turn right to the big church.

Ask the priest to let you into the Library. But the priest won't let you unless you do him a favor. His documents were stolen by pirates who are apparently at Conceicao.

Follow him to Conceicao tavern and you will meet him near the entrance of the Tavern. He will not give up his stolen documents and you will have to fight him by sea battle. Go out the Tavern and go to the port. Depart and destroy the pirate ship. If you sink the pirate's ship the documents will be lost. I captured the ship of course and I got the documents.

Return to the Isla Mulle church. You can blackmail the priest before you give the documents. I got about gold. After that you will study about ancient Incan text and you will start tracing what Danielle and Silehard are after. You will have to sail to Oxbay Lighthouse and from there go to Oxbay mine. First you will have to ask the mine officer and ask about the guy who come here before to get the Clay Tablet from the mine. Then go inside the mine and talk to the Negro slave master.

He will not tell you anything until you free him. Go to the officer again and buy this salve from him. It is gold. When you free the slave, he will tell you about the guy who come to the mine. He will ask you to be your crew member.

It is up to you. Go back to Isla Mulle Tavern and ask about the girl, Danielle. As soon as you get out of the Tavern, you are in the battle with thugs to save Danielle.

Save her and she will join you. Now you have realized that Governor Silehard has been using you. Danielle wants to sneak into Silehard's house and ask him about the Incan treasure. Go back to Redmond. You will be immediately inside the Silehard's bed room. You will threaten him but cunning Governor will escape and you will be battled with guards.

You and Danielle will split up to find the last Incan Idol and about the text. Quest 13 Looking for the Incan Idol Although, this is the continue quest from the last quest, I want to separate as different quest. Since Danielle is out of the party temporary and you are on the way to Greenford while she is in search for the ancient text to find the treasure. You will have to go to Greenford Prison again and ask the Warder to give the Incan Idol that is kept in the prison.

But Silehard is this time one step before you and he orders to bring the Idol to Redmond and kill anyone who asks about this Idol. Fight with all the soldiers inside the prison. And hurry back to the port. There is an English Frigate and you should try to capture it.

It is hard battle since you board to another ship. The soldiers on the ship are harder to kill then normal pirates. G00d13s soldiers and pirates turn into sheep: Live the life for pc.

Pirates of the caribbean cheats. Easter egg 1 glitch 2 This page contains a list of cheats, codes, easter eggs, tips, and other secrets for pirates of the caribbean for pc. New horizons mod for pirates of the caribbean there are plenty of mirrors available for that, so at least one of them should work.

The best place to get cheats, codes, cheat codes, walkthrough, guide, faq, unlockables, tricks, and secrets for pc. This game has been made by akella and published by bethesda softworks at jun 30, The latest version is available through the link in my signature. Unlock all the flying dutchman crew characters single player only the pirate all pirates fear 25 points : Before editing a game file always make a backup copy of that file. We have cheats for getting easy money, getting easy ship kills and and getting to kingshead easier.

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Previous Post Previous. After a pathetic "tutorial," Pirates hurls you into an ocean of confusing menus, frustrating battles, jittery camera movement, and more bugs than a beehive. But, as with Bethesda's medieval RPG Morrowind on which this game is heavily based , Pirates offers unique game-play freedom as a reward to those dedicated enough to play through the pain.

Exciting options abound in how you choose to build up your character gutsy swordsman, expert seaman, or shrewd trader? And yes, the controls and interface are terrible, but as your characters gain skills and you learn tricks for avoiding the game's rough edges, they become bearable.

Like sunken treasure, hidden within Pirates' choppy seas is a decent game only those with plenty of time and patience will ever discover. My Pirates experience was far from swashbuckling--this is one of the most wildly inconsistent games I've ever played.

Ship combat is a beast to master and only becomes something less than frustrating once you've upped your skills and amassed an armada but even then it's still tedious. And I spent hours at a stretch not really sure where to go or what to do, only to--shiver me timbers! It was just enough to keep my interest afloat despite so much of this game being barely shipshape.

The complex plot, deep customization, and copious subquests can't save this shipwreck. It's like Morrowind, minus the best part--exploration. Here, you spend too much time running errands between a handful of tiny islands. The gameplay simply isn't fun: Delving into the intricacies of pirate economics left me cold, and sloppy control leeched all fun out of stabbing skeletal monkeys. It's not a total wash, though--I warmed up to the naval warfare, and I've rarely seen a nicer virtual sunset.

Oxbay Island in the 's is a small, yet burgeoning English settlement in the heart of the Caribbean, and your current port of call. You've just unloaded a nice load of chocolate and silk, and are looking to beef up your crew, when the alarm sounds: 'The French are attacking the port! Quickly returning to your boat, you are one of the few who manage to escape the attack. Now, you have a choice to make: Will you warn the English governor of the attack?

Continue your modest yet lucrative trading business? Or perhaps leave it all behind and enter the cutthroat world of piracy and bootlegging? It's up to you, in Pirates of the Caribbean! I admit it, I was expecting yet another quickly produced, sub-par title based on a blockbuster movie e. Lord of the Rings. But to my surprise, Pirates of the Caribbean is a well-realized, excellent, and more importantly, fun adventure title. Bethesda Softworks put out a keeper in this one, which obviously must have been in development long before the movie was produced.

The unconventional controls take quite a bit of fine tuning to make playable, and though somewhat difficult moving from the first person character movement to full scale ship control, it is still rewarding gameplay. The graphics are first rate, with detail in both the scenery, character skinning, and all other visual aspects of this title.



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